Edible Technology: Our Process
- Patrick McConville
- Feb 5
- 2 min read
Each Edible Architect design begins with a rough idea of what I'm trying to create, and sometimes a pad and paper. I then migrate my thoughts and drawings to CAD (Computer Assisted Design) software, where I design the faces of each piece of the edible building-to-be. Using a combination of CAD and graphic design software, I can play with different shapes to achieve unlimited configurations and designs. I then turn those sketches into 3D cookie cutter bodies and refine them until I am satisfied.
Once I am happy with a design, I 3D print a prototype cookie cutter construction set so I can perform a test bake. This process allows me to ensure that the parts fit together, the dimensions work, the cutouts are big enough, spaced far enough apart, etc. I then create an original recipe to suit the theme, draft architectural drawings of the cookie cutters, and gather what I will need to create the waterproof blueprints and packaging.

Through an iterative process, I make modifications where necessary (recipe, cookie cutter design), and repeat. Eventually, I arrive at a full cookie cutter construction set, containing waterproof blueprints with an original recipe and full instructions, and a coordinating cookie texture roller.

Once I have all of the necessary components, I can move on to the next and final phase: filming the creation of the new design, step-by-step, from raw ingredients to completed, fully decorated and ready-to-eat cookie house.
In addition to our Building-of-the-Month, I plan to focus on more traditional style edible buildings. To make the cut, I require that any design meet one important criterion: I can make the whole cookie house within 90 minutes, from start to finish. This ensures that anyone can make it, without a huge time commitment. I just completed filming the March edition today, and I promise you're in luck - it's delicious!
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